AURobotServers  4
Public Member Functions | Protected Attributes | Private Member Functions | List of all members
UFunctionAvoid Class Reference

#include <ufunctionavoid.h>

Inheritance diagram for UFunctionAvoid:
Inheritance graph

Public Member Functions

virtual void createResources ()
 
virtual bool handleCommand (UServerInMsg *msg, void *extra)
 
virtual const char * print (const char *preString, char *buff, int buffCnt)
 
virtual const char * resourceList ()
 
 UFunctionAvoid ()
 
virtual ~UFunctionAvoid ()
 
- Public Member Functions inherited from UFuncPlugBase
 UFuncPlugBase ()
 
virtual ~UFuncPlugBase ()
 
- Public Member Functions inherited from UFunctionBase
bool addResource (UResBase *resource, UFunctionBase *owner)
 
void closeLogfile ()
 
virtual const char * commandList ()
 
const char * getAliasName ()
 
const char * getLoadedFileName ()
 
void * getLoadedModuleRef ()
 
virtual bool gotAllResources (char *missingThese, int missingTheseCnt)
 
bool isMine (const char *cmdName)
 
bool isStatic ()
 is the module loaded as static A module is static if the ldFilename has a length of zero. More...
 
virtual const char * name ()
 
bool newCmd (UServerInMsg *newMsg, UDataBase *extra)
 
bool newCommand (UServerInMsg *newMsg, void *extra)
 
bool openLogfile (const char *name)
 
void print (const char *preString)
 
virtual void resourceUpdated ()
 
bool sendEndTag (UServerInMsg *msg)
 
bool sendEndTag ()
 
bool sendFullTag (const char *attributes)
 
bool sendHelpDone (UServerInMsg *msg)
 
bool sendHelpDone ()
 
bool sendHelpStart (UServerInMsg *msg, const char *subject)
 
bool sendHelpStart (const char *subject)
 
bool sendHelpStart ()
 
bool sendMsg (UServerInMsg *msg, const char *message, int size)
 
bool sendMsg (const char *message)
 
bool sendMsg (UServerInMsg *msg, const char *message)
 
bool sendMsg (int clientIdx, const char *message, int size)
 
bool sendMsgInt (int clientIdx, const char *message)
 
bool sendStartTag (const char *attributes)
 
bool sendText (UServerInMsg *msg, const char *text)
 
bool sendText (const char *text)
 
virtual void setAliasName (const char *name)
 
virtual void setCommand (const char *cmdList, const char *name, const char *note)
 
void setLoadedModuleRef (void *module, const char *moduleFileName)
 
virtual void setLoadTime (UTime)
 
void setName (const char *name)
 
virtual bool setResource (UResBase *resource, bool remove)
 
void setVerbose (bool value)
 
 UFunctionBase ()
 
virtual ~UFunctionBase ()
 
- Public Member Functions inherited from UCallBack
bool addOnEvent (UOnEvent *dataObject)
 
virtual bool onEvent (const char *interface, const char *dataType, void *data)
 
 UCallBack ()
 
virtual ~UCallBack ()
 
- Public Member Functions inherited from UResVarPool
int addMethod (const char *formalName, const char *paramTypes, const char *comment)
 
int addMethodV (const char *formalName, const char *paramTypes, const char *comment)
 
UVarPooladdStruct (const char *name, const char *comment, bool copy=false)
 
UVariableaddVar (const char *name, const double initialValue, const char *type, const char *comment)
 
UVariableaddVar (const char *name, const char *initialValue, const char *type, const char *comment)
 
UVariableaddVarA (const char *name, const char *initialValue, const char *type, const char *comment)
 
bool callGlobal (const char *name, const char *paramOrder, char **strings, const double *doubles, double *value, UDataBase **returnStruct, int *returnStructCnt)
 
bool callGlobalV (const char *name, const char *paramOrder, UVariable **params, UDataBase **returnStruct, int *returnStructCnt)
 Call a method from the root var pool scope It may be in the structure direct (no '.') or in any sub-structure that the 'name.subname' indicate. More...
 
bool callLocal (const char *name, const char *paramOrder, char **strings, const double *doubles, double *value, UDataBase **returnStruct, int *returnStructCnt)
 
bool callVS (const char *function, const char *stringParam)
 
int callVSCD (const char *function, const char *strPar, UDataBase *data, int cooSys)
 
void createBaseVar ()
 
virtual bool createVarSpace (const int varCnt, const int structCnt, const int methCnt, const char *note, bool copy=false)
 
bool getGlobalString (const char *name, const char **value)
 
bool getGlobalValue (const char *name, double *value)
 
bool getGlobalValue (const char *name, const char **value)
 
bool getGlobalValue (const char *name, bool *value)
 
bool getGlobalValue (const char *name, UTime *value)
 
bool getLocalValue (const char *name, double *value)
 get a value in this variable tree More...
 
bool getLocalValue (const char *name, bool *value)
 
bool getLocalValue (const char *name, UTime *value)
 
double getLocalValue (int idx)
 
UPosition getLocalValue3D (int idx)
 
UPosRot getLocalValue6D (int idx)
 
bool getLocalValueBool (int idx)
 
int getLocalValueInt (int idx)
 
UTime getLocalValueTime (int idx)
 
const char * getLogFileName ()
 
const char * getVarDescription (int idx)
 
UVarCalcgetVarPool ()
 
bool isLogFileOpen ()
 
bool isLogFileOpen (const char *structName)
 
bool isVarPoolUpdated (int lastCnt, int *newCnt)
 
void logFileClose ()
 
bool logFileOpen ()
 
void logFileStart (const char *structName, bool open)
 
virtual bool methodCall (const char *name, const char *paramOrder, char **strings, const double *doubles, double *value, UDataBase **returnStruct=NULL, int *returnStructCnt=NULL)
 
bool setGlobalVar (const char *name, const double value, bool mayAdd)
 Assigns a value to a variable. The variable may be a part of a structure. More...
 
bool setLocalVar (int idx, double value, const int element)
 
bool setLocalVar (const char *name, const double value, bool mayAdd)
 Assigns a value to a variable. The variable may be a part of a structure. More...
 
bool setLocalVar3D (int idx, UPosition *value)
 
bool setLocalVar6D (int idx, UPosRot *value)
 
bool setLocalVarAdd (int idx, double value, const int element)
 
bool setLocalVarPose (int idx, UPose *value)
 
void setVarPool (UVarCalc *sharedVarPool)
 
int updateQTvars (int structIdx)
 
 UResVarPool ()
 
virtual ~UResVarPool ()
 
- Public Member Functions inherited from UResBase
void createReplayVar (UVarPool *pool)
 
UCmdExegetCorePointer ()
 
char * getLogFileName (char *fn, const int fnCnt)
 
int getResFuncIdx ()
 
const char * getResID ()
 
int getResVersion ()
 
bool isA (const char *idStr)
 
bool isAlsoA (const char *id)
 
virtual void saveSettings ()
 
void setCorePointer (UCmdExe *serverCore)
 
void setResFuncIdx (int idx)
 
virtual void setResID (const char *id, const int version)
 
virtual void stop (bool)
 
virtual void updateReplayStatus ()
 
 UResBase ()
 
virtual ~UResBase ()
 
- Public Member Functions inherited from UReplay
void addChild (UReplay *child)
 
virtual bool decodeReplayLine (char *)
 
char * getLogFileName (char *fn, const int fnCnt)
 
char * getReplayFileName (char *fn, const int fnCnt)
 
int getReplayLogLine ()
 
bool isReplay ()
 
bool isReplayFileOpen ()
 
void removeChild (UReplay *child)
 
virtual void replayAdvanceTime (UTime untilTime)
 
void replaySetBaseFileName (const char *name, const char *preName="")
 
void replaySetFileName (const char *name)
 
virtual bool replayStep ()
 
int replayStep (int steps)
 
virtual bool replayToTime (UTime untilTime)
 
void setParent (UReplay *parent)
 
bool setReplay (bool value)
 
 UReplay ()
 
virtual ~UReplay ()
 
- Public Member Functions inherited from ULock
bool lock ()
 
void lockInit ()
 
void post ()
 
bool tryLock ()
 
bool tryWait ()
 
 ULock ()
 
void unlock ()
 
bool wait ()
 
 ~ULock ()
 
- Public Member Functions inherited from UVarMethodImplement
virtual bool methodCallV (const char *name, const char *paramOrder, UVariable *params[], UDataBase **returnStruct, int *returnStructCnt)
 
virtual ~UVarMethodImplement ()
 

Protected Attributes

UResAvoidavoid
 
bool avoidLocal
 
UPose exitPose
 
double exitVel
 
- Protected Attributes inherited from UFunctionBase
char aliasName [MAX_ID_LENGTH]
 
UCmdExecmdHandler
 
char * cmdToks [20]
 
int cmdToksCnt
 
char commandsHandled [MAX_RESOURCE_LIST_SIZE]
 
UServerInMsgmsg
 
char pluginName [MAX_RESOURCE_LIST_SIZE]
 
bool verboseMessages
 
- Protected Attributes inherited from UResBase
int resFuncIdx
 
char resID [MAX_RESOURCE_ID_LENGTH]
 
char resIsAlso [MAX_RESOURCE_ISALSO_LENGTH]
 
int resVersion
 
- Protected Attributes inherited from UReplay
bool replay
 
FILE * replayFile
 
char replayFileName [REPLAY_FILE_NAME_LENGTH]
 replay filename More...
 
char replayLine [MAX_LOG_LINE_LENGTH]
 
int replayLogLine
 
UReplayreplayParent
 
UTime replayTimeNext
 

Private Member Functions

bool handleAvoid (UServerInMsg *msg)
 
bool handlePoseToPose (UServerInMsg *msg)
 
bool sendCurrentAvoidPath (UServerInMsg *msg, UTime tod, bool usedOnly, int tanSeq, bool visLines, bool avoidPoints)
 
bool sendCurrentPath (UServerInMsg *msg, UTime tod, bool usedOnly)
 
void sendManSeq (UManSeq *manseq)
 

Additional Inherited Members

- Static Public Member Functions inherited from UResVarPool
static const char * getResClassID ()
 
- Public Attributes inherited from UFunctionBase
bool silent
 is reply to client and console to be limited More...
 
- Public Attributes inherited from UReplay
bool replayTimeAdvancePending
 
UTime replayTimeNow
 
- Static Public Attributes inherited from UFunctionBase
static const int MAX_ID_LENGTH = 30
 
static const int MAX_RESOURCE_LIST_SIZE = 250
 
- Protected Member Functions inherited from UFunctionBase
int getCmdIndex ()
 
UResBasegetStaticResource (const char *resName, bool mayCreate, bool staticOnly=true)
 get a pointer to a static resource. More...
 
bool isClientAlive (int clientIdx, double holdOffTime)
 
bool sendDebug (UServerInMsg *msg, const char *debugText)
 
bool sendDebug (const char *debugText)
 
bool sendError (UServerInMsg *msg, const char *errorText)
 
bool sendError (const char *errorText)
 
bool sendHelp (UServerInMsg *msg, const char *infoText)
 
bool sendHelp (const char *infoText)
 
bool sendInfo (UServerInMsg *msg, const char *infoText)
 
bool sendInfo (const char *infoText)
 
bool sendWarning (UServerInMsg *msg, const char *warningText)
 
bool sendWarning (const char *warningText)
 
UResBasesetThisResource (const char *ID, UResBase *resource, bool remove, bool *changed, UResBase *currentResPtr, bool *isLocal)
 
- Protected Member Functions inherited from UResVarPool
void setDescription (const char *note, bool copy=false)
 
- Protected Member Functions inherited from UResBase
UResBasegetStaticResource (const char *resName, bool mayCreate, bool staticOnly=true)
 get a pointer to a static resource. More...
 
- Static Protected Attributes inherited from UReplay
static const int MAX_LOG_LINE_LENGTH = 10000
 
static const int REPLAY_FILE_NAME_LENGTH = 264
 max length of replay filename More...
 

Detailed Description

Example plugin that demonstrates a plogin that provides a resource. A similar example plugin is available that uses the shared resource.

The shared resource provides the simple functionality in the form of a line. The resource provides functions to calculate the length of the line.

Author
Christian Andersen

Constructor & Destructor Documentation

UFunctionAvoid::UFunctionAvoid ( )

Constructor

References avoid, and UFunctionBase::setCommand().

UFunctionAvoid::~UFunctionAvoid ( )
virtual

Destructor

References avoid.

Member Function Documentation

void UFunctionAvoid::createResources ( )
virtual

Create any resources that this modules needs and add these to the resource pool to be integrated in the global variable pool and method sharing.

Reimplemented from UFunctionBase.

References UFunctionBase::addResource(), and avoid.

Referenced by resourceList().

bool UFunctionAvoid::handleAvoid ( UServerInMsg msg)
private
bool UFunctionAvoid::handleCommand ( UServerInMsg msg,
void *  extra 
)
virtual

Called by the server core, when a new resource is available (or is removed), local pointers to the resource should be updated as appropriate. This function is called by the server core, when it needs a resource provided by this plugin. Return a pointer to a resource with an ID taht matches this 'resID' ID string. The string match should be case sensitive. Returns false if the resource faled to be created (e.g. no memory space). return true if all ressources is available Handle incomming command (intended for command separation) Must return true if the function is handled - otherwise the client will get a failed - reply

Reimplemented from UFunctionBase.

References handleAvoid(), handlePoseToPose(), USmlTagIn::isTagA(), UFunctionBase::sendDebug(), and UServerInMsg::tag.

Referenced by resourceList().

bool UFunctionAvoid::handlePoseToPose ( UServerInMsg msg)
private
const char * UFunctionAvoid::print ( const char *  preString,
char *  buff,
int  buffCnt 
)
virtual

print status to a string buffer

Reimplemented from UResVarPool.

References avoid, and bool2str().

Referenced by resourceList().

virtual const char* UFunctionAvoid::resourceList ( )
inlinevirtual

Called by the server core. Should return the name of function. There should be a first short part separated by a space to some additional info (e.g. version and author). The returned name is intended as informative to clients and should include a version number Called by the server core when loaded, to get a list of keywords (commands) handled by this plugin. Return a list of handled functions in one string separated by a space. e.g. return "COG". The functions should be unique on the server. List (space separated) of shared resources provided by this function. Must be an empty string if no resources are to be shared. Each resource ID must be no longer than 20 characters long.

References createResources(), handleCommand(), UFunctionBase::msg, and print().

bool UFunctionAvoid::sendCurrentAvoidPath ( UServerInMsg msg,
UTime  tod,
bool  usedOnly,
int  tanSeq,
bool  visLines,
bool  avoidPoints 
)
private
bool UFunctionAvoid::sendCurrentPath ( UServerInMsg msg,
UTime  tod,
bool  usedOnly 
)
private
void UFunctionAvoid::sendManSeq ( UManSeq manseq)
private

Code and send a single manoeuvre sequence.

Parameters
manseqis the manoeuvre sequence to send.

References USmlTag::codeManPPSeq(), UTime::getMicrosec(), UManSeq::getP2P(), UManSeq::getP2PCnt(), UTime::getSec(), UTime::now(), and UFunctionBase::sendMsg().

Referenced by handlePoseToPose().

Member Data Documentation

UResAvoid* UFunctionAvoid::avoid
protected
bool UFunctionAvoid::avoidLocal
protected

Is the resource created locally

UPose UFunctionAvoid::exitPose
protected

Desired exit pose

Referenced by handleAvoid(), and handlePoseToPose().

double UFunctionAvoid::exitVel
protected

DEsired exit velocity

Referenced by handleAvoid(), and handlePoseToPose().


The documentation for this class was generated from the following files: